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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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Chapter 12
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Gun3.txt
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2004-05-26
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11 lines
#begin
frequency float 10.0
radius float 0.0
object string Gun3.txt
object_path string ./Assets/Objects/Gun3/
sound string ./Assets/Sounds/object_collect.wav
#end