home *** CD-ROM | disk | FTP | other *** search
/ Programming a Multiplayer FPS in DirectX / Programming a Multiplayer FPS in DirectX (Companion CD).iso / Source / Chapter 12 / Game / Assets / Objects / Gun3.txt < prev   
Encoding:
Text File  |  2004-05-26  |  196 b   |  11 lines

  1. #begin
  2.  
  3. frequency   float  10.0
  4. radius      float  0.0
  5.  
  6. object      string Gun3.txt
  7. object_path string ./Assets/Objects/Gun3/
  8.  
  9. sound       string ./Assets/Sounds/object_collect.wav
  10.  
  11. #end